Orbis Space Cowboys |
Orbis is a 2 to 4-player tactical game of world development and strategic resource management. Each player will build their own their own universe in the shape of a pyramid made up of 14 region tiles and 1 god tile. Each region tile is a double-sided tile. One side has one of the 5 color types, an effect, and a cost. The other side is wilderness – a wild in color and -1 victory point. The god tiles grant an end of game victory point bonus if the requirement is met. On their turn, a player must take a tile either among the 9 face-up region tiles in the center of the table or among the available god tiles. When a region tile is taken, a cube matching the color of the chosen region tile will be place on each of the remaining adjacent tiles. Cubes are used to pay the cost of region tiles. The chosen tile and any cubes obtained are then place in your pyramid according to the placement rules. If you cannot or wish not to pay the required cost, then you flip over and place the wilderness side. Region tile effects are triggered when placed. Replenish the center as tiles are taken. Play continues until all players have constructed their pyramid. Points are tallied and the player with the most points wins.
Micropolis Matagot |
Micropolis |
Forbidden Sky Gamewright |
Soar to dizzying heights in this electrifying cooperative adventure. Work as a team to explore a mysterious platform that floats at the center of a savage storm. Connect a circuit of cables to launch a secret rocket – all before you are struck by lightening or blown off to the depths below. It’s a high-wire act that will test your team’s capacity for courage and cooperation. One false step and you all could be grounded… permanently.
Forbidden Sky |
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What’s Up Strawberry Studio |
The Networks Executives Formal Ferret Games |
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