Next Move Games
|Azul Summer Pavilion|
Renegade Games – Garphill Games
The aim of Circadians: First Light is to lead a team of researchers on the planet of Ryh. Players need to manage their crew (dice) to visit various parts of the planet for trade, farming, construction and research. Players score points for negotiating with the locals, harvesting resources for the depository, upgrading their research base, exploring the planet, and collecting gems. The game is played over eight rounds. At the end of the final round, the player with the most points wins.
|Circadians First Light|
Discover the universe! It is the middle of the 3rd millennium. you and your fellow Catanians travel in spaceships to distant planetary systems in search of more resources. Along the way you befriend alien civilizations who might become valued trading partners.
Increase your resource production to build new transport ships and spaceports. Equip yourself against the lurking danger of space pirates. Many exciting encounters await you.
|The Taverns of Tiefenthal
North Star Games
In The Taverns of Tiefenthal, players assume the role of tavern owners who are vying to have the most successful tavern in town. You need to attract wealthy customers and use their money to expand and improve your tavern. Do you expand your seating capacity, or the size of your beer cellar? Hire new staff perhaps? With the right improvements, you will attract nobles, ensuring your tavern is the talk of the town.The Taverns of Tiefenthal combines dice placement with deck building to create a challenging game for two to four players. Additionally, included are four expansions to expand the game offering lots of replayability.
|Clank! In Space
Cyber Station 11
Eager to prove her worth to Lord Eradikus, Commander Preon has built a research station on the edge of civilized space. There, she’s developing strange and powerful cyberware — and using all the best of it to augment her own half- mechanical body.
Skulk around an all-new game board! Install Cyberware for abilities that last the whole game. And, Evade Commander Preon using her own Executive Escape Pods.
A Targi is a male member of the Tuareg people, who live in the Sahara desert. As tribe leaders, you are in competition to build the most prosperous tribe. To do this, you must trade goods from near and far in order to earn gold and advantages, to ultimately expand your tribes.
In the game, the desert is a 5×5 grid of cards. You place your Targi figures on the cards that border the desert, and carry out the actions of those cards as well as the cards at the desert crossroads between them. If you don’t go to the trader, you won’t be able to trade – or even worse, your opponent will. Or… maybe a caravan will bring the goods you desire. The desert is a dangerous place, with robbers and rival tribes all vying for the same resources. There are many choices to consider, and the shifting desert sands bring a different set of choices each round. You can win only if you plan shrewdly and always keep some gold in your pocket.