Game Arrivals: Sept. 10th


Here are this week’s game arrivals

New Game!

Come back to a time when smartphones were just beginning to conquer the world, in Smartphone Inc., a 1 to 5 player game that plays in 60 to 90 minutes.

publisher description
Smartphone Inc. is an economic simulation Eurogame. Over five
rounds, players program their decisions about price, production,
research, and expansion in order to earn more profits and become the
most successful company in the world by earning more money than rivals.
The game features a unique mechanism of planning, which combines
patching mechanisms with bidding and action selection. Each of the
rounds consists of eight simple phases: planning, pricing, production,
development, research, expansion, selling, and profits.

In the planning phase, all players simultaneously make a decision for the next year by patching their two plan cards and all of their development tiles. This plan determines all of the other phases, as players will use planned actions in them.

During the pricing phase, players change their price, according their decision. A lower price helps to go earlier and sell more smartphones on the market, but higher price while risky help player to earn more money.

In production, all players simultaneously produce smartphones, based on their plan.

In development, players in turn order take the development tiles, which expands their plan possibilities in further rounds. All following phases will be played in turn order.

In research, players in turn order use their research points based on their decision to discover new technologies. Each technology has not only expanded players’ ability to sell smartphones to the customers, but also give them special power. There are 6 different technologies in the game, with every one of them has two different powers to use.

In the expansion phase, players use expansion points from their plan to open offices in neighbor regions, which allow them to sell in that region and develop their network of offices to more regions in further turns.

In the sale phase, players sell produced phones in regions, where they have offices. But there is limited space in regions – if your price is to high, faster rivals can block you from selling. At the end of the phase all unsold smartphones are utilized.

In the profit phase, you get income for your smartphones. All sold phones get you as many dollars, as their price. Also the player who sold more phones in the region gets profits for controlling the accessory market. At the end of this phase all sold smartphones discarded from the map – and a new round begins.

After five rounds, the richest player wins.



New Themed Game!

New to the Small World line comes Small World of Warcraft, a stand-alone board game for 2 to 5 players that plays in 40 to 80 minutes. 

Small World of Warcraft is set in Blizzard’s glorious video game universe, Azeroth.  Players vie
for control of several islands in this hostile world and their only
hope will be to pick the right combination of races and special powers.
After staking your claim to a piece of land, defeat your neighbors and
expand your territory. If you can occupy legendary places and control
powerful magical artifacts, you’ll reach new levels of domination.
However, empires must eventually fall, so be ready to put your
over-extended race into decline and lead a new one to glory so you can
eventually rule Azeroth.
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Continue to check in for the latest in
board games and jigsaw puzzles.
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Located at 30 NW 2nd Street in Historic Downtown Gresham. We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games and more. Also for the puzzle enthusiasts we carry quality jigsaw puzzles from Ravensburger, Cobble Hill, Pomegranate, New York Puzzle Company, White Mountain, and Dowdle.

We proudly serve Gresham and the greater Portland and Vancouver area.

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