5 Scottish clans are
competing for dominance, each trying to take away the best swaths of land from
one another, and selling off the unpleasant ones for a lot of money!
competing for dominance, each trying to take away the best swaths of land from
one another, and selling off the unpleasant ones for a lot of money!
Isle Of Skye Mayfair Games |
Classification Strategy Game
Mechanics Tile Placement, Auction
Publication Mayfair Games, 2015
Ages 8+
Time 60
Players 2 – 5
Description
In Isle Of Skye each player gets to construct their own
island. During the game players will draw
and price landscape tiles that will be used to build the islands, carefully
purchase landscape tiles from their opponents, and manage their money to best
take advantage of the 4 randomly selected scoring tiles. After 6 short but intense rounds, the player
with the most points will be the winner.
island. During the game players will draw
and price landscape tiles that will be used to build the islands, carefully
purchase landscape tiles from their opponents, and manage their money to best
take advantage of the 4 randomly selected scoring tiles. After 6 short but intense rounds, the player
with the most points will be the winner.
Before the start of
the game, 4 of the available 16 scoring tiles are randomly selected and placed
on the scoreboard in positions A through D.
Each scoring tile will be scored 3 times during the game. After round 1 only the A tile will be
scored. Round 2 scores tile B. Thereafter scoring gets more interesting;
with scoring tiles A and C scored after Round 3, tiles B and D after Round 4,
tiles A, C, and D after Round 5, and finally tiles B, C, and D after Round
6. There is some additional scoring for
certain landscape tiles with scroll on them and for money held after the round.
the game, 4 of the available 16 scoring tiles are randomly selected and placed
on the scoreboard in positions A through D.
Each scoring tile will be scored 3 times during the game. After round 1 only the A tile will be
scored. Round 2 scores tile B. Thereafter scoring gets more interesting;
with scoring tiles A and C scored after Round 3, tiles B and D after Round 4,
tiles A, C, and D after Round 5, and finally tiles B, C, and D after Round
6. There is some additional scoring for
certain landscape tiles with scroll on them and for money held after the round.
Each round starts with
an income phase. There the fun begins. Each player draws 3 landscape tiles randomly
from a bag. Players then simultaneously
and secretly decide which of one of their three landscape tiles to discard and
the price of their remaining two. When
all players are ready, they lift their player screens to reveal discards and
prices. Next, in turn order each player
has the opportunity to buy 1 and only 1 tile from another player at that player’s
set price. After each player makes a buy
decision everyone must buy any of their landscape tiles not purchased by an
opponent at their set price. Players now
place all of the tiles they acquired this round on their island. Terrain types must match when placing a tile,
i.e. mountains must join up to mountains, pastures to pastures, water to
water. The only exception is roads which
do not have to follow the placement rule. Scoring takes place once the tiles
have been placed. A new round now
begins.
an income phase. There the fun begins. Each player draws 3 landscape tiles randomly
from a bag. Players then simultaneously
and secretly decide which of one of their three landscape tiles to discard and
the price of their remaining two. When
all players are ready, they lift their player screens to reveal discards and
prices. Next, in turn order each player
has the opportunity to buy 1 and only 1 tile from another player at that player’s
set price. After each player makes a buy
decision everyone must buy any of their landscape tiles not purchased by an
opponent at their set price. Players now
place all of the tiles they acquired this round on their island. Terrain types must match when placing a tile,
i.e. mountains must join up to mountains, pastures to pastures, water to
water. The only exception is roads which
do not have to follow the placement rule. Scoring takes place once the tiles
have been placed. A new round now
begins.
Isle Of Skye is a tight strategy game.
Money management is critical. The
first player each round needs to hold enough money to buy a tile before their
tiles are sold. Pricing tiles is a real
mind game. Too high, they may not
sell. Too low, a player could be short
of money in the next round. With 16
scoring tiles available, the game comes packed with replayability.
Money management is critical. The
first player each round needs to hold enough money to buy a tile before their
tiles are sold. Pricing tiles is a real
mind game. Too high, they may not
sell. Too low, a player could be short
of money in the next round. With 16
scoring tiles available, the game comes packed with replayability.
We have an open copy of Isle Of Skye available in our Demo
Games Library for you come in and try.
Games Library for you come in and try.
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