Game Profile: Wild Space

  • Publisher: Pandasaurus
  • Players: 1 – 5
  • Time: 30 minutes

Wild Space is a set collection game featuring a series of planets to land on and explore. Each players’ crew is made up of one space animal and a collection of some of the six space animal specialists (bear, rhino, owl, lizard, monkey, and squid). Each animal specialist card also belongs to one of six occupations (military, pilot, botanist, engineer, programmer, and scientist). The object of the game is to score the most points. Points are scored for sets of each of the six space animals. Additionally, points are scored for having at least 3 of the same type of space animal. Emissary cards can also be added to a crew and each provides a goal to be achieved to score additional points. There are also robot cards that do not provide additional actions when played, but are worth victory points.

Each player has five spaceships to play during the game. Each ship will be used twice, once to land on a planet and once to explore that planet. Five of the ten planets will be used in a game. Each planet has two locations to land on and explore. Landing and exploring each provide an action some with prerequisites. A player may only land on a location once. The game will end when every player has used each of their ships twice giving each player ten turns. That doesn’t sound like much until you realized the game is all about chaining the actions on the crew cards. The action on the planets allow a player to draw cards or play a card into their crew. Many of the crew cards allow the player to play an additional card into their crew, or draw more cards to refill their hand. Those ten turns can turn into a lot of actions.

Wild Space has two beginning planets to be used in every game. Each game, a random draw will put one of three #3 planets will be added as well as one of three #6 planets, and one of two #9 planets. These additional planets are placed face down until one player has 3, 6, or 9 crew members in their crew respectively. When that crew size is achieved the appropriate planet is turned face-up and can be landed on by any player with the required crew size.

Wild Space is easy to learn to play and easy to teach. With the ability to change up some of the planets and a large deck of specialists, emissary, and robot cards the game is going to have plenty of replay value.

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