We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
Two new board games arrived in this week from Devir Games, Daitoshi and Planta Nubo.
Daitoshi is the 4th new board game launched this year by up-and-coming designer Dani Garcia (Windmill Vallery, Barcelona, Arborea).
Daitoshi is a worker placement game with a modular board setup. Each player will be a factory magnate. They will be investing in steam-powered technology and expanding the city. They will have to utilize the resources surrounding the city and the rondel where much of the game action will take place. Players need to be careful not to utilize those resources too quickly or they risk angering the Yokai spirits which could hinder future actions. 1 to 4 players – – 120 minutes
Planta Nubo is a new game designed by three well respected designers: Uwe Rosenberg (Sagani, A Feast for Odin, Fields of Arle, Patchwork, Agricola, and many more), Michael Keller (La Granja) and Andreas Odendahl (Cooper Island, La Granja).
Planta Nubo features worker placement, polyomino placement, and growing and gathering flowers to complete contracts mechanics. Players will have 4 rounds in which to place 3 of their 4 workers that will trigger multiple actions, including moving a die around their rondel to trigger action cards arranged around the outside of the rondel. 1 to 4 players – – 90 minutes
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
Fresh fun is brewing in Cafe Baras, a card game where players compete to build the coziest cafe to make their capybara customers happy and to score the most points. – -2 to 4 players – – 20 to 40 minutes
In a game of Cafe Baras, each player begins with a Counter card placed face up in front of them that begins their cafe, a hand of four randomly drawn Cafe cards, and seven coins. The center play area will consist of a face-down deck of Cafe cards with a display of four face-up Cafe cards, a number of Special Guest cards equal to the number of players plus one, and a supply of coins. On their turn players will choose a Cafe card from their hand to play choosing either to add it to their cafe or serve its customer. The top part of each Cafe card indicates a food item, decor item, or equipment that can be added to that player’s cafe by paying the indicated cost. Equipment Cafe cards provide special actions and/or scoring opportunities. The bottom part indicates a customer and the types of food they desire and earns coins for each item satisfied. Satisfy all food and decor desires of the customer and they become a regular customer worth end game points. Draw a new Cafe card to your hand to end your turn. Play moves to the next player with play continuing in this manner. The first player to gain their third regular customer and claim the last Special Guest triggers game end. Each other player gets one more turn and then the game ends. Tally points for remaining coins, value of your Cafe cards in your cafe, regular customers, and claimed special guests. The player with the most points wins.
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
In Let’s Go! To Japan, players are travelers competing to plan and experience the most personally fulfilling dream vacation in Tokyo and Kyoto. Using 160 beautifully illustrated cards, players will discover activities and strategically place them to create their week-long itinerary. They will need to puzzle out the optimal activities to maximize their experience while balancing their resources. Victory points are earned by successfully navigating the cities, making the most out their activities, and fulfilling their personal goals. – – 1 to 4 players – – 45 to 60 minutes
The game consists of 13 rounds in which players draw Activity cards and strategically place them in different days in their week-long itinerary, followed by a final round in which they ultimately go on their planned trip, activating each of their cards in order along the way. The player who collects the most points by the end of their trip is the winner.
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
New from Devir Games is Cities, a fairly lightweight city-building game. The object of the game is to score the most points by constructing the best set of buildings, parks, and lakes. There are eight rounds. In each round every player will select a scoring card, a city tile, a set of feature tiles, and a set of buildings. – – 2 to 4 players – – 30 to 40 minutes
At the start of the game an achievement board is selected. There are four double-sided boards representing eight cities from around the world. Each city defines three methods to score points based on which player meets the criteria (1st, 2nd, & 3rd). These are a speed race. Before each turn four scoring cards will be laid out with three placed face-up and one face-down making up row 1. Row 2 will get four city tiles laid out in the same configuration, three face-up and one face-down. Row 3 will get six feature tiles laid out in groupings: group 1 having two face-up tiles, groups 2 and 3 having one face-up tile each, and group 4 with one tile face-up and one tile face-down. Finally, Row 4 will consist of buildings, randomly drawn from a bag and laid out in various sets: group 1 with 4 buildings, groups 2 and 3 with 3 buildings each, and group 4 will have the first player token and the ability to draw 2 random tiles from the bag.
On their turn, a player will choose one of the rows and select one of the items (or group of items). They will only go to that row one time during the round. The next player then choses from any of the rows and selects an item (or group of items). The round continues in this manner until all players have selected from each of the four rows. At the end of the round each player will have selected and played one scoring card, one city tile, a set of feature tiles, and a set of buildings. Set up and play rounds 2 through 8 in the same manner. After eight rounds every player will have a 3×3 grid of city tiles that includes their starter tile. They will also have eight scoring cards. Some city tiles will house features in their parks and in their lakes. Some city tiles will have buildings from one to four stories high. Buildings come in four different colors.
Final scoring involves awarding points for the players that met the goals on the achievement board. Score additional points for feature tiles on each of your lake and park tiles as well your scoring cards where the criteria were met. The player with the most points wins.
Cities is a game that is easy to teach and fairly quick to play. Players will make four decisions in each of eight rounds. Each decision is significant. the game invites plenty of interaction because your opponents will invariably take the tiles or scoring card that you need.
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
Restocks along with some new images of our White Mountain jigsaw puzzle line have arrived. Come in and shop all the wonderful images that we have available.
We carry an excellent selection in a variety of brands that include White Mountain, Ravensburger, Cobble Hill, and a line of Mystery jigsaw puzzles from University Games. You will find 500-piece, 1000-piece, 1500 piece, 2000-piece, and 3000-piece sizes.
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
Confusing Lands is a quick 2-player card game. Each player gets to build a floating island. There are 18 cards in the game. Each card has 6 spaces for landscape elements or for a scoring goal. Each card has 2 sides. One side has a scoring goal in addition to landscape elements. The other side is all landscapes. One card is turned to a scoring goal before the game starts to give both players a public scoring goal. Each turn players receive 2 cards. One they play to their island. They must overlap at least one square on an already played card. The card they didn’t select to play is passed to their opponent to play. When a player places a card with a scoring goal face up in their area it is their private scoring goal. Each of those goals is negative 10 points (yes, negative points). Players will need to make sure they can create enough points towards that goal to offset the negative 10 points and generate positive points. Typically, players will have 2 to 4 private goals by the end of the game. Once both players have played 8 cards on their island, final scoring takes place and the player with the most points is the winner. – – 1 to 2 players – – 10 minutes
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
Daybreak is a cooperative game about stopping climate change by Matt Leacock creator of Pandemic and Forbidden Island, and Matteo Menapace. In Daybreak players will work together to build sophisticated technologies and resilient societies to mitigate the effects of our warming planet. The players will have six rounds to find a way to make the draw down of carbon emissions greater than the creation of those emissions. That is the only way to win the game. There are several ways for the players to lose. – – 1 to 4 players – – 60 to 90 minutes
Daybreak is played over six rounds with five phases to each round. Each round is made up of five phases. In Phase 1 – Global, two project cards are revealed. Players will collectively decide which project they want to work on. All projects are helpful to winning the game. Next, crisis cards are drawn equal to the thermometer level on the temperature track with one card placed face-up and the others face-down. All players will have to face each of these crises at the end of the round.
Phase 2 – Local, is the heart of game play. Each player draws five cards from the large, 158-card project deck. Simultaneously, each player will use these cards in combination with their five starting cards that are face-up in a tableau. Each card can have resources and an ability. Cards can be tucked behind existing cards to enhance the top card ability or played on top of a card to gain a new ability. There can be conversations amongst the players with the ability to exchange cards. Most of the play will be each player doing their best to eliminate sources of carbon emissions or dirty energy, while also creating ways to develop more clean energy.
In Phase 3 – Emissions, players will add up all of the carbon emissions. Those are countered by the number of forests and oceans available to absorb the emissions. The remaining total of emissions not absorbed is added to the temperature track raising the temperature. If the temperature gets too high, players will lose the game.
In Phase 4 – Crisis, each player must now either satisfy every crisis card or take the negative effect of not satisfying it. Rising temperature will cause additional crisis in each ensuing round.
Phase 5 – Growth. At the end of each round, the amount of energy needed in an expanding world will increase. This need can be filled with either clean or dirty energy. However, if not enough energy is generated cities will go into crisis mode. If too many cities reach crisis mode, players will lose the game.
Another way to lose the game is if players cannot achieve the ability to absorb all emissions by the end of the sixth round. Players win the game if they reach Drawndown (i.e. absorbed all carbon emissions) during Phase 3 – Emissions, while managing to survive one final Phase 4 – Crisis.
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.
– Faraway – An adventure card game. Each player will create a row of eight cards played from left to right. Each card provides a goal and a means to achieve the goals on the other cards. The key element is in the placement of your cards as scoring is done in reverse order from right to left. You’ll want higher scoring cards early in your line in order to maximize your points. In addition to the eight cards, Sanctuary cards can be obtained that can enhance your eight cards scoring abilities. The player with the most points wins. – – 2 to 6 player – – 15 to 30 minutes
– Skyjo – A card game where the player with the lowest score wins. Players will have 12 face-down sight unseen cards in a 3×4 grid. The cards range in value from -2 to 12. The goal is to end the round with the sum of your cards as low as possible. On a turn you will draw the top card from the draw deck or the discard pile and swap it with one from your grid placing it face-up. Play continues until a grid has all cards face-up. Tally the sum of each player’s grid for their score. Repeat rounds until a player has reached a score of 100. Player with the lowest score is the winner. – – 2 to 8 players – – 15 to 45 minutes
– Camel Up – – A family friendly crazy camel racing game. Place your bets! And then they’re off! Five camels in a quick race around the track. You need to be good at guessing early which will place first and second to maximize your wins. Things get wild as the camels can end up stacking on top of each other or start off by running in the wrong direction. It’s mayhem but fun is sure to ensue. – – 2 to 8 players – – 30 to 45 minutes game play.
– Carcassonne– A tile-laying game in which players fill in the countryside around the fortified city. Players choose from tiles that depict cities, roads, monasteries, and fields; each new tile placed creates an ever-expanding board on which players can then add their followers. Players score points by having followers on features as they’re completed. – – 2 to 5 players – – 45 minutes
CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more. Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, and mystery puzzles from University Games.
We proudly serve Gresham and the greater Portland and Vancouver area.