2023 Christmas Jigsaw Puzzles

Christmas jigsaw puzzles have arrived! Come in and see all of the wonderful images that we have available.

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  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

New Game: Darwin’s Journey

Darwin’s Journey is a worker placement game by game designers Simone Luciani and Nestore Mangone. Players recall Charles Darwin’s memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With an innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as: exploration, correspondence, gathering and dispatch of repertoires found on the islands to museums in order to contribute to the human knowledge of biology. (publisher description) – – 1 to 4 players – – 60 to 120 minutes

In Darwin’s Journey players will explore three islands of the Galapagos to gather specimens and expand knowledge of the natural world. The object is to score the most points after five rounds. In each round players will place four and possibly five workers to take a variety of actions.

Each player begins the game with three crew members. Each of these will have a specific skill either as a writer, a navigator, an academic, or an explorer. Additional skills for more powerful actions can be acquired by these crew members through the use of an academic member. A fourth crew member is wild however, cannot acquire additional skills. Skills can be acquired for a crew member to be a specialist or to be able to have many different skills. The writer issues correspondence in search of bonuses. The navigator moves a player’s ship to gain access to the three islands and to facilitate scoring on public goals. The explorer skill is needed in order to move the explorer workers – one for each island.

In addition to their crew, each player begins the game with two personal goals, five tents, six lens tokens, and twelve stamps. On a turn each player will place a worker and do the action of that location. That worker represents a crew member who must have the correct skill set to be able to do that activity. There are four main action locations where multiple workers can go. The first worker placed there on one of these is free. All others must pay a fee to use the same location. There are additional action locations that have stronger actions that must be unlocked before they can be used. These require a player to pay for and place one of their lens tokens on it marking ownership. These are single use locations and when an opponent goes to this location the player whose ownership lens is on it receives a benefit.

Much of the game action happens when explorers move about on the islands. There they can find specimens, do museum research, pitch tents, gain additional personal goals, etc. Some of these actions will move a worker ahead on the evolution track. Each crew member has a skill criterion which will grant a bonus when completed. At the end of each round there is scoring for public goals placed along the ocean track where player’s ship moves along with Darwin’s Beagle ship. A ship’s relationship to the Beagle will affect scoring.

Final scoring happens at the end of the fifth round. Points are awarded for personal goals achieved, for any crew member that has acquired a total of five or six skills, for placing all five tents on the islands, and your museum modifier times your placement on the exploration track. The player with the most points is the winner.

There are a bunch of ways to go about achieving the goals and the points. This is a game about exploring with many different paths to explore for points.

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

Jigsaw Puzzles: Cobble Hill

More Cobble Hill jigsaw puzzles have arrived. Come in and browse all the wonderful images that we have available.

We carry an excellent selection in a variety of brands that include Ravensburger, Cobble Hill, White Mountain, and Dowdle. You will find 500-piece, 1000-piece, 1500 piece, 2000-piece, and 3000-piece sizes.

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

New Game: Point City

From the design team that brought us Point Salad comes Point CityPoint City is a card-drafting, engine-building game with simple rules. The object of the game is to build the highest point value city using as many of the 150 unique building cards as a player can buy.  Each player gets 17 turns to take either 2 resource cards and/or building cards.  Those cards must be adjacent in the 4 X 4 grid face up grid of cards in the middle of the table.  Resources are needed to buy buildings.  Some building yield points, some yield points when combined with other buildings.  The rules are straight forward.  Game play will be fairly quick.  Replay value will be high for this small box game. – – 1 to 4 players – – 15 to 30 minutes

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

New Game: Get On Board: Paris & Roma

Get On Board: Paris & Roma is a clever flip and write game. It is time to get on board to travel the streets of Roma for a 1 to 3 player game or Paris for a 4 to 5 player game. This is a flip and write game. 12 tickets are shuffled and 1 is flipped at the start of each round. Players then plot their route to pick up grannies, students, flirts, and tourists. Each of those will need to be dropped off at a different location for points. Each passenger type scores in a different way. Each player has a sheet to keep track of who they pick up. There is a main board for everyone to build their routes. After 12 rounds, the player with the most points is the winner. – – 1 to 5 players – – 30 minutes

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

Games Back In Stock

Back in stock and on the shelves, you’ll find Splendor Duel, Botanik, 7 Wonders Architects, and Hey That’s My Fish.

Splendor Duel – A standalone 30-minute 2-player version game in the Spendor universe. Basic game play is the same but with some new twists. There are three ways to win the game: collect 20 points on cards, collect 10 crowns on cards, or collect 10 points of on cards of one color. There is a central game board that will contain a random assortment of gem tokens in a 5×5 grid. You can take up to three tokens and they must be removed from adjacent positions. Some cards have a special ability. Privilege tokens can gain you extra tokens.

Botanik – A 2-player steampunk themed tiled laying game with an interesting mechanic for getting the tiles you want. The goal is to score the most points by constructing a machine of connecting pipes.

7 Wonders Architects – A quick playing version of 7 Wonders, a card drafting and set collection game.  The goal of the game is to outscore your opponents by building your Wonder, gathering point cards, gathering sets of technology cards, and having a stronger military than the players on your left and right.  There are seven different Wonders to choose from. – – 2 to 7 players – – 25 minutes game time.

Hey That’s My Fish! – A strategic fish hunting, in which players control determined penguins hungry for their next meal on a bustling Antarctic ice floe. Move your penguin in a straight line. Then collect the ice floe tile where your penguin started its movement. Each ice floe will depict from one to three fish on it. The player with the most fish at the end of the game wins. – – 2 to 4 players – – 20 minutes

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

Games Back In Stock

Games back in stock this week are Azul: Queen’s Garden, Canopy, DnD Three-Dragon Ante, and Tokaido.

Azul: Queen’s Garden – Players are tasked to arrange a magnificent garden for the King’s lovely wife by arranging beautiful plants, tree, and ornamental features. Using innovative drafting mechanism, players must carefully select colorful tiles to decorate their garden. During 4 rounds, your objective is to create the most beautiful garden by arranging patterns and colors that will score you points and lead you to victory. – – 2 to 4 players – – 45 to 60 minutes

Canopy – A 2-player push-your-luck drafting and strategic set collection card game in which you compete to grow the most bountiful rainforest. The jungle ecosystem is full of symbiosis; you must grow tall trees, lush jungle plants, and attract the most diverse wildlife. By carefully selecting what grows in your rainforest, you can create the ideal balance of flora and fauna for a thriving ecosystem. – – 2-player – – 30 minutes game play

DnD Three-Dragon Ante: Legendary Edition – A fast-paced card game of chance. Players ante gold into the stakes, hoping to win that gold back by successfully winning three-card gambits. On each turn, a player will play one card from their hand faceup onto the table in front of them, possibly triggering that card’s powers. Cards have a variety of powers that can have significant effects on the result of a gambit.  The faceup cards in front of a player make up their flight. Players can receive extra benefits by completing a special flight. Once each player has chosen a card, everyone reveals them at once. The highest-strength card determines how much gold each player has to put into the stakes for the current gambit. After three rounds of play, you score the gambit. The player with the highest total strength in their flight wins the gambit, and takes all the gold in the stakes, adding it to their hoard. – – 2 to 6 players – – 30 minutes

Tokaido – Players travel along the Japanese East Sea Road that connects Kyoto to Edo looking for discoveries and natural marvels. Each player will get several opportunities to stop by stations all along the road, in which they will be able to purchase souvenirs, meet people, pay their respects to shrines, sample local cuisine, bathe in hot springs or even paint sumptuous vistas. Player order will be decided based on how far everyone is from the end of their journey. The furthest one from the goal gets to play, which will lead players to choose their moves wisely, in order not to be left behind while not moving too quickly ahead either. – – 2 to 5 players – – 45 minutes

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

New Game: Botanik

Botanik is a 2-player steampunk themed tiled laying game with an interesting mechanic for getting the tiles you want.  The goal is to score the most points by constructing a machine of connecting pipes.  Groups of tiles score if there are at least three tiles of the same color connected together by pipes. In addition, there are some tiles that feature flowers on them.  Flowers on pipe tiles that are connected to your starting tile score one point. Flowers on plant and vegetable tiles score three points if that tile is connected via a pipe to a tile of the same color Sounds easy enough, except you can never directly take the tile you want.   – – 2-player – – 30 minutes

The game consists of tiles in five colors with each color having four types of configured pipes, a plant, a vegetable, and a meca-botanist. The central game board (the registry) has three rows of five spaces each for placing tiles. – one row facing each player and a middle common row. Each player has a starting source tile from which they will construct their machine. The round begins with the active player revealing 3 tiles from the draw pile selecting one to place on the registry board. They must place it either on an empty space on their side of the board, meeting placement rules or on any space in the middle common row which has no restrictions. Placing a tile in the middle row may cause tiles to be released on either or both players’ sides. All released tiles must immediately be placed in the respective player’s machine meeting placement rules. Releasing tiles is the only way to get tiles to construct your machine. A released meca-botanist tile does not get placed in a player’s machine. Instead, the player swaps it with a tile taken from the middle common row placing the chosen tile in their machine.

The next player draws one of the two remaining tiles and places it in the same manner on the registry board. Any released tiles are placed into a players’ machine. The start player draws the third tile and follows the same procedure. This ends the round. Round two switches to the next player being the active player who draws and reveals three tiles – choosing and placing the first and third tile. Rounds continue in this manner until all tiles have been played. Game ends and scoring takes place. Remove any tiles from your machine that are not connected by a pipe path back to your starting source tile – these will not score. Tally the points for your groups of three or more in like colors and any flowers that are connected to the appropriate tile. The player with the most points is the winner.

Botanik is very tactical.  The key is to get the right tiles set up on your side of the board so they can get released when you need them to get the connections, the colors and the flowers you will need to construct the best scoring machine.

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

Games Back In Stock

Here are this week’s games that are now back in stock: Sagrada, Root, Earth, TIny Epic Dungeons, and Parade.

Sagrada – A dice drafting and window crafting game. Players will draft and place dice to match their individual player’s board window pattern obeying color and number placement restrictions.  Public Tool cards will be available for players to spend favor tokens in order to use it’s special ability.  Three randomly selective public objective cards and an individual private objective card will drive the strategic placement of your dice. – – 1 to 4 players – – 30 minutes

Root – Players attempt to rule a fantastic forest kingdom in the ultimate asymmetric game of adventure and war. Play one of these four factions: Marquise de Cat, Eyrie Dynasties, Woodland Alliance, or Vagabond each with their own specialty. – – 2 to 4 players – – 60 to 90 minutes

Earth – A tableau building card game where each player gets to create their own island. Their island will be made up of a 4×4 grid of cards. The object of the game is to score the most points. Points are available from a variety of sources and every player will have ample opportunities to roll up a lot of points. Cards played in your tableau score points, sprouts added to these cards score points, tree trunks and canopies added to cards score as well. In addition, each player will have a personal scoring goal card. There will also be six public scoring cards. Four of these are races, with the player completing the goal first gaining more points than those who complete the goal later. Two of the public goals are for game end scoring. – – 1 to 5 players – – 45 to 90 minutes

Tiny Epic Dungeons – A cooperative game split into two acts. In both acts, players struggle against the waning torchlight as it decreases each turn. When the torch goes out, the heroes are forever lost in the darkness. – – 1 to 4 players – – 30 to 60 minutes

Parade – Transport to Alice In Wonderland and hold a parade for the Queen. In Wonderland, losing might be the best way to win in this card game.  Character cards are played from a players’ hand to the end of the parade.  The object of the games is to choose cards that will not cause others in the parade line to walk. The cards have point values so any that walk from the parade on your turn will be placed in a pile in front of you.  Nobody in Wonderland wants points as the player with the least number of points at the end of the game wins. 2 to 6 players – – 45 minutes

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.

Game Profile: Trailblazer: The John Muir Trail

Attention hikers, it is time to trek the John Muir trail starting at Happy Isles and finishing at the summit of Mt. Whitney in Trailblazer: The John Muir Trail, a hiking adventure strategy game. The trek takes place over twelve days/rounds. Hikers need to be aware of changing weather and use their scarce resources to make it to the top. Any hiker not making it to the summit cannot win. Hikers collect field guide cards in sets and explore destinations for points. They have several chances to snare arrowhead tiles for additional scoring opportunities. It’s time to fill your backpack and gather enough food and water to make it to the top. The hiker with the most points at the top of the mountain is the winner. – – 1 to 4 players – – 30 to 120 minutes

Each player represents a hiker and starts the game with three tracks tokens – their workers, six of the natural resources, (water, wind, earth, fire), seven of the personal resources (water bottle, food, zzz’s, endurance), and twelve items that they will want to get into their backpacks (i.e., binoculars, first aid kit, pocketknife, etc.). They also get a player map pack to guide them along, and three trail cards.

Each day of the hike starts by turning over a weather token. Most of the time the weather is good, but hikers may encounter wind, rain, excessive heat, snow or even a thunderstorm. An additional resource will need to be expended to be able to move up the trail on these days. It is not necessary to move up the trail every day, however you don’t want to linger too long, or you might not make the summit. The entire trail is made up of ten sections and you have twelve days to reach the summit.

In turn order, each hiker draws a trail card to their hand and then plays one of the four now in their hand. That trail card will give them a benefit and a backpack gear icon. If the gear is not already in their backpack, they it is added to the backpack. If the gear is already in their backpack, they will instead move their tent marker up an elevation track. Filling your backpack is necessary to gain additional resources and special items that will be needed on certain sections of the trail. Moving along the elevation track grants resources, additional tracks tokens which will increase the number of actions you can take, and arrowhead objective scoring tiles.

After trail cards are played, tracks tokens – your workers will be placed on various action spots on the central game board to acquire resources, field guide cards, and destination cards, and to move along the trail. Resources are used to buy cards, satisfy weather events, and to feed and hydrate your hiker. One food and one water bottle is necessary at the end of each of the twelve days.

During the course of the game, points are scored in many areas: with the purchase of destination cards and when reaching the end of the elevation track. You can score additional points if you are not last in completely filling your backpack with all twelve gear items, in completing all four exploration bonus actions, and in reaching the summit. In each of these tasks, the first player to complete the task gets more points then 2nd, and 3rd place finishers.

The game ends after the twelfth day whether you’ve made it to the summit or not. Only those making it to the summit will advance to end game scoring. End game scoring consists of deductions for remaining hardship tokens in your supply. The more you have the greater the deduction value. Hardship tokens are received when a hiker does not have the necessary trail requirements on sections of the trail. Field cards are scored in unique sets. There are five types of field guide cards: animals, birds, trees, flowers, and rivers. Finally, score the public golden arrowhead bonus and a player’s journey bonus arrowheads. The hiker with the most points is the winner.

Trailblazer: the John Muir Trail has a great theme that comes through during the game. The game looks great on the table and the game play is very engaging. Hikers have to be aware of the weather, the scarcity of resources, and the progress of other hikers.

CONTINUE TO CHECK IN FOR THE LATEST IN BOARD GAMES AND JIGSAW PUZZLES.
  • Located at 30 NW 2nd Street in Historic Downtown Gresham.
  • We have a full range of family games, strategy games, Euro-style games, war games, card games, dice games, and more.  Additionally, for the jigsaw puzzle enthusiasts we carry quality puzzles from Ravensburger, Cobble Hill, White Mountain, Dowdle, Pomegranate, and New York Puzzle Company.

We proudly serve Gresham and the greater Portland and Vancouver area.